Some of the new armor customization options in Halo Infinite’s second season.
Image: 343 Industries

The long-awaited network co-op campaign mode for the game is expected to launch late August, according to the game's head of creative Joseph Staten. Staten shared in the post that 343 is planning an open alpha for the Forge mode in September.

Co-op and Forge mode wouldn't be available at launch according to 343 Industries. The developer said it was aiming to ship the campaign co-op in the second season.

The co-op that lets you play the campaign with your friends on the same TV is further away. 343 Industries doesn't expect to launch split-screen co-op until sometime during the game's third season, which begins November 8th. It seems that the estimate could still change, as the plan says that split-screen co-op will be in place by the end of the year.

343 Industries’ 2022 roadmap for Halo Infinite.
Image: 343 Industries

Staten talked about how 343 is going to jump into an open alpha.

We want to get the Forge toolset into your hands sooner rather than later so that awesome community maps and modes can more rapidly make their way into the game. To make this happen, we’re targeting a Forge open beta later in Season 2. We’ve successfully had Forge in private flighting with a limited audience for some time, so we’ve decided to forgo a large-scale formal flighting program and go right to open beta. With this approach, we can get the core Forge tools out to everyone quicker while also remaining focused on our core priority of continuing to improve foundational aspects of Halo Infinite. Forge will persist from the open beta onwards, evolving and growing over time.

The omission of a feature that lets you replay campaign missions was a notable omission at launch.

Staten said that the company is taking the time it needs to develop the features at a pace that is good for the team.

New maps and new modes will be added to the second season of the game.