Women have reported feeling unsafe in virtual worlds.
Siu is from the same area.
The metaverse is the talk of Wall Street, with investors desperate to jump on the trend that many think could be the future of the internet.
It could be the biggest disruption to human life ever seen. It's a multitrillion dollar opportunity according to Ark Invest's Cathie Wood.
Critics warn the metaverse is getting wildly overhyped, and companies are applying the tag to any old project that involves gaming, virtual reality or non-fungible token. They say that any metaverse will be difficult to police and will be a big regulatory nightmare.
The term "The metaverse" is not clear. It refers to virtual worlds where people can play games, work, create and trade things, watch virtual concerts, hang out, and more. Some think there will be one big metaverse, while others think there will be many.
Facebook changed its name to Meta in October. Morgan Stanley said it was the next big theme in investing.
Who would like to live in the metaverse?
Last week, Musk said he wasn't sure he would buy it. The CEO of the company doesn't like the idea of having virtual reality goggles on all the time.
In an interview with the Financial Times, Meta's head of communications called the company's own virtual reality headset "wretched".
The metaverse's prospects are being assessed because of the question of whether people will really want to spend a lot of time in virtual worlds if they have to wear cumbersome gadgets.
A Wharton professor breaks down why the metaverse and web 3.0 are still too early to be real.
According to analysts at Jeffries, Generation Z, those between 9 and 24 years old, will be the driving force behind adoption of the metaverse.
The metaverse is the next big thing and will become part of our lives in the next decade according to a Harris Poll.
"I think that they're not sure what they're talking about," said the chief strategy officer at Harris Poll.
Gen Zs have been kept indoors during the Pandemic. They want to get back out, which is the in-real-life world, which has been taken away from them.
According to an associate professor at the University of Massachusetts Amherst, Meta and Microsoft's suggestion of the metaverse as a place of work could meet a cool response.
He told Insider that the idea of holding work meetings in the form of expressionless avatars is a computer scientist's dream.
It's a regulatory thicket.
The need to police virtual worlds to protect safety and free speech may be the biggest stumbling block.
Women have reported being harassed, groped or made to feel uncomfortable in various metaverses. That shows the dilemma for companies that want to create worlds.
Zuckerman said keeping virtual worlds safe has always been a challenge.
Content creators there can come up with beautiful firework displays. The academic said it will take 15 minutes for others to do the same.
He said that community moderation and enforcement in the metaverse are going to be a whole new set of problems.
Business Insider has an original article.