According to Mark Gurman, Apple's rumored augmented reality and virtual reality headset will focus on gaming, media consumption, and communication.
Antonio DeRosa created a concept for Apple's rumored augmented reality headset.
Gurman, who often reveals accurate insights into Apple's plans, outlined the broad use-cases that users can expect from the company's mixed reality headset in his weekly "Power On" newsletter.
Gurman clarified that the first-generation version of the device will not be a Mac, iPhone or iPad replacement from the start.
Gurman believes that the headset will focus on three features: gaming, media consumption, and communication.
Given that the machine will have multiple processors, a fan, extremely high resolution displays and its own App Store, gaming should be a strong focus. Apple should position the device as a dream for game developers. Media consumption is next. I expect Apple to work with media partners to create content that can be watched in virtual reality on the device. Third, communications. The new-age zoom will be a combination of a virtual and augmented reality experience.
A lot of details about the headset's hardware and specifications have been reported, with the device rumored to feature a lightweight design, two main processors, two 4K micro LED displays, 15 optical modules, eye- tracking, and more. While the device is expected to feature a see-through augmented reality mode, the anticipated software features are among the limited number of rumors around the device's function.
According to Morgan Stanley analysts, Apple's mixed reality headset is "approaching liftoff" and will launch in the fourth quarter of 2022. We have a detailed overview of everything we know about Apple's plans for augmented and virtual reality.