It's time game streaming is built with slow internet connections in mind

Cloud gaming is the future, and it will replace consoles. Google Stadia and other services want us to believe that. It's a great idea to have top-tier games without having to buy expensive hardware that breaks and needs to be updated every few years. Game streaming services are great, even if you have gigabit internet. Stadia is not the only option. There are also NVIDIA GeForce Now and Amazon Luna. However, the common thread of all these services is the desire for people to be able to play console-quality video games without having to own a console. You can also play games from a variety devices through game streaming. You don't need to be tied to your living space anymore, no matter if you're using a Chromebok or a phone. VPN Deals: Monthly plans starting at $1 and a lifetime license for $16
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I loved playing video games. They just take up too much of my time. My family is busy with two boys who are active in many activities. When I see the amazing games on PS5, I want them all, but it's not worth the cost of a console I won't use very often. When I see many of these games also appearing on streaming services, it makes me excited. I also remember that I live in rural Kansas and can't access these services. Stadia's success depends on the availability of game options. However, games are irrelevant if gigabit Internet is required. Starlink is my internet provider and it has dramatically improved my connectivity issues. Netflix and Disney+ allow me to stream 4K HDR movies, but not games. Yes, streaming video differs from gaming because a preload buffers data and then displays it on the screen. A video game, however, must be live-to-the-minute. Stadia's network testing tool says that my internet should be capable of streaming video games. However, it isn't even close.

I don't think I can play games. I mean the games are slow to load and have latency issues. I have my streaming settings set as low as possible and still get no dice. This problem isn't unique to Stadia. With the same results, I tried Luna and Xbox xCloud. Starlink isn’t the best tool for testing gaming. However, I tried each service with different times when I had a clear sky and 100+mbps. It didn't work. xCloud was the only one that had a chance to work out of all the services. I was able load Doom Eternal and play it. Although the graphics were good, the controller response was terrible.

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Game streaming, like many technologies, is all about the haves. The have-nots are a secondary consideration. The games can't be played even when the internet speed requirements are met. I tried the games with a cellular connection of 30-40mbps. Luna didn't work well, and the base requirement for the service is 10mbps. These services should not be fighting over exclusive games or studios like xCloud, Luna, or Stadia. It is understandable that companies tend to focus on areas with higher connectivity. However, I shouldn't have to live in rural areas to enjoy streaming options.

Source: Chris Wedel/Android Central

Starlink and T-Mobile Home Internet have tried to close the gap but streaming video games are not possible for those with high-speed internet (25mbps). Until the service is able to deliver the speeds they advertise, no matter how many great Stadia games are available, it won't matter what other options or Stadia. Although it's been several years since I had time to play online games, Fortnite played fine when I did. However, this was before I had an internet connection that was less reliable and slower. Although I wouldn't trust my internet for any competitive gaming sessions, it was fast enough to allow me to play a few rounds and win one or two. For online gaming, you need to have a faster connection to the data host site. A Google spokesperson spoke to me recently about the issues I had when playing games through Stadia. I shared my connection tests as well as the times that I tried to play a game. After looking at the data and discussing possible solutions, we came to a conclusion that logistics was the main issue. Stadia continues to make infrastructure investments to ensure data centers are as close as possible to users. However, Stadia's mapping users will continue to be better connected to the nearest data centers. This may help with the issues you see from home.

Source: Chris Wedel/Android Central