The game streaming service Stadia was shut down by the company earlier this year. Fans of the service feel the impact of the closing, but there are a few developers who will lose their games when the service closes. Q-Games is one of those. Q-Games is trying to get their exclusive off Stadia's foundering ship and somewhere safe where people can play it.

Stadia has a feature called "state share" that allows people to share instances of their game in which other players can jump into and experience for themselves.

He latched onto the idea of players being able to share their experience in the game with others when he heard about Stadia. It was fun to build a game around those basic ideas.

The team had more ideas for the game that they wanted to flesh out. He began to think that Stadia might be in trouble around six months before Raiders released.

Even though we wanted to develop the game further, our Stadia representative told us not to.

Raiders had less-than-glowing reviews. Jade Raymond was the head of the studio that was shut down by the search engine to create games for the service.

The writing was on the wall.

This isn't the first time that he's tried to save a game. TheTomorrow Children is an adventure game with a unique voxel-based art style. Sony shut down the free-to-play game six months after it was released because it wasn't generating enough money to cover its server costs.

We didn't want to milk them for more money because we had a strong fan base. Sony shut it down because they couldn't build up their income.

Q-Games and the game's fans were upset by the Tomorrow Children's abrupt closing.

Screenshot from The Tomorrow Children featuring a small child holding what looks to be a shovel.

Even though the game wasn't live anymore and they couldn't play it, it was still being posted on the social networking site.

It took a complicated legal dance with Sony's licensing department to get the game back.

"So I said, 'Well, if you give me the intellectual property back, I'll remake the game so there's no running costs'"

Before Sony could approve the re-release of The Tomorrow Children, they had to track down the various people who worked on the game, as well as the voice actors and music directors.

It took a long time to get the permission. The companies that went out of business made it difficult to find some people.

Q-Games did a re-release of The Tomorrow Children earlier this year, but after getting all the pieces in place, he was able to release it again. The fans are still in love with it, just as they were last year. The support has been great. All of them are angry. It's in a good way.

He hopes he can do the same thing for the Raiders. Cuthbert seemed confident that it would be an easy technical fix to port a game that relied on a feature exclusive to Stadia.

He thinks the state share system is copyable. At the end of development, jumping in from videos wasn't as important as it could have been.

Screenshot from PixelJunk Raiders where a human player is dodging a laser bolt fired from a jellyfish like creature against a sandy landscape

He thinks that there might be some tension with the search engine. One of the lessons he learned was to retain the intellectual property rights to the games he makes. He has the rights to the game, but he doesn't think it's economically feasible to release it in another country.

The writing was on the wall.

If we were able to find funding, we would take the game and remake it into a more complete vision that we had. The royalty on the add-on was too high to make it feasible to release on other platforms.

In order to re-release the game, a publishing partner should be brought in. He needs someone to help him negotiate his contract. The platform the game is currently on will no longer exist if Q-Games has to pay a steep royalty to GOOGLE in order for this game to be published somewhere else.

The Raiders is in a state of limbo.

There is a man who is trying to get something done. He told me that he was working on it. Don't be impatient. I am not sure how long we have to wait.

I don't know how long we have to wait.

Cuthbert is proud of what he achieved with Stadia despite the fact that Raiders is about to end. Had Stadia taken advantage of it's full potential, it could have addressed the preservation issue faced by older games.

You could have a system that would allow you to watch a game on the internet and your mother could play it. It wouldn't be a problem for any browser. It was the potential to lower the barrier of entry that made me so excited for Stadia.

Hardware degradation and rapid leaps in technology are some of the issues with video game preservation. All the game technologies of the past are preserved and stored on the cloud as emulators that people can play at the click of a button.

If we want to preserve games from the 70s or the ‘80s, we need to go back to the beginning. We need a system like that. He made a statement. People buying cheap plastic emulators in a box can't be relied on. He worked on a game called StarFox 2 which was scrapped for 20 years before Nintendo officially launched it on the SNES Classic.

Before he can realize his dream of an online emulator service where he can play Smuggler's Run, he needs to check out the movie "PixelJunk Raiders"

Cuthbert said that he was just waiting and watching. I trust them to say, 'Okay, here you go.' You can do it now.