A squad of futuristic peace-keeping troops are in the middle of a sci-fi adventure called "Destiny's Sword" It isn't just about performance on the battlefield. The squad has a mental health issue. If you don't pay attention to your team's psychological state and watch their non-verbal signals, the group's performance can be affected. Do you know if someone on your team is suffering from post traumatic stress disorder? Is it anxiety? They are drinking. They may have bags under their eyes. They are getting into fights. The developers wanted players to empathise with their squad members as they went through their recovery process.

Players don't want to experience what it's like to be a soldier on the battlefield People don't want to experience that because it's hell. We show you what the character is going through after their experience.

Research shows that if video games are violent, it may be a good idea to empathise with the player. When the consequences of video game violence are shown to adolescents, they are less likely to copy it.

She says that including the emotional trauma is a way to make the games more realistic.

He wanted to address the consequences of war. If you log off or stay away from the game for too long, your crops will die because you haven't watered them or your enemy will overpower you.

Hall says that the games will allow you to sleep well at night.

Users don't benefit from his game if they play too long.

While some big game developers and publishers have psychologists on staff who design games with the kind of loops that encourage obsessive behavior, 2DogsGames has a psychologist on staff to make sure their game doesn't Ramin Shokrizade is an advocate for ethical game design and monetization. Shokrizade worked on World of Warships and World of Tanks: Blitz, but they didn't have any of the mechanisms that he says were added after he left War gaming.

Shokrizade says thatDestiny's Sword doesn't contain any consumer-hostile mechanisms.

In the past, games have included a character's mental health. There are many video games based on the works of H.P. Lovecraft. Mental health is important to the narrative and the game. The developers took combat mental health experts' advice on how to model the characters so that they seemed realistic in the game.