The metaverse is a question of which paradigm shift it is. A bit of column A and a bit of column B is what we have right now. Meta, formerly Facebook, is one of the companies that are embracing this new technology.
The metaverse will be a virtual version of the internet in which you are in the experience. The company is working on virtual reality headsets that can detect and relay your face expressions.
The metaverse is a network of real-time rendered 3D virtual worlds that can be experienced by an effectively unlimited number of users with an individual sense of presence.
Is that correct? Don't worry, help is at hand, if you haven't already, you're still trying to wrap your head around what that may look like. There are a lot of movies out there that can shed light on what the metaverse will look like.
Whether it's depictions of the tech necessary, images of possible virtual worlds, example use cases, or just a look at some of the ethical and technical questions we might soon be dealing with, here are seven movies to help you out.
This isn't a bad course to prepare for the homework.
97.3% of articles trying to explain the metaverse mention Ready Player One by Steven Spielberg. Good reason as well. When the metaverse appeared on the radar of most people, Ready Player One was still fresh in their minds.
In Ready Player One, the metaverse stand-in is called "The Oasis" and it represents a rare spot of technological goodness in an otherwise bleak reality for the story's main character. It is good to be aware of the reference points everyone else makes in this space, but the reason for including Ready Player One here is because of its focus on gaming. Games are likely to be a big driver of metaverse technologies from the start, unlike the internet, which became a core part of the modern gaming experience only later.
The closest thing we have to a real world metaverse is the Microsoft Flight Simulator. Due to the size of the gaming market, and the money it can rake in, expect games companies to be instrumental in helping push the capabilities that will enable a true real-time, asynchronous virtual world to be possible. It isn't right now. There is an opportunity for earning billions of dollars in revenue.
Minority Report is on this list. This isn't a movie about virtual worlds at all. There is a single key moment that makes it qualify. The scene in which Tom Cruise's character, Chief John Anderton, walks through a futuristic mall has video screens showing personalized ads for him.
Nothing has changed when it comes to the internet in the year 2022. They didn't extend into the real world. The metaverse can change that.
It is clear that targeted ads are going to ramp up in a big way in the metaverse world.
A recent op-ed by a veteranentrepreneur called forimmersive rights for future denizens of the metaverse. Is that among them? It's the right to protect against things like this. All predictions were made in the Minority Report. It was directed by Steven Spielberg.
It is a great way to show off mixed reality technology.
Disclosure isn't one of the first titles that people will think of when they think of Michael Crichton. The career high point for Crichton was when his show ER dominated the TV airwaves and Disclosure topped the books charts. Michael Douglas starred in the movie adaptation.
Douglas is working for a company that is trying to build a virtual world that lets users walk through databases as virtual worlds. Despite how dated the movie is, the overall hardware setup was pretty spot on, and that's why it's on this list.
It is one of the few examples of virtual worlds being used for workplace productivity.
The first trailer for The Matrix is a sci-fi action movie.
The Matrix is one of the best science fiction films of all time. While other big hitters like 2001: A Space Odyssey and Star Wars focused on the 20th century dream of space travel, The Matrix focused on cyberspace and the idea of virtual worlds.
In The Matrix, what appears to be reality is actually a simulation of Earth that is used as a mass battery for machines. Virtual worlds allow Neo, Morpheus, and their friends to practice their skills.
The Matrix gave us two different visions of what a massive virtual world could mean. It is possible that the metaverse is also. If we take the red or blue pill, it's a different story.
Philip K. Dick wrote a short story about a construction worker who goes to a firm that promises to implant fake memories in his brain in order to take a break from his job. We think the movie is one of the best in the catalog.
There is no doubt that a compelling use-case for the metaverse will be to allow people to lead parallel existences in virtual worlds with large numbers of other people. There is a version of this with high-grossing games like Grand Theft Auto V. It's only going to get better when you factor in the ability to earn a living in virtual worlds.
Some metaverse pioneers use Total Recall as a source of inspiration.
A group called the Accelerating Studies Foundation published a way-ahead-of-the-curve report about what the internet would look like in the future.
While the last couple of years have seen a lot of talk of the metaverse, there was a time when ideas around this topic were starting to swell. Second Life was making waves as a metaverse of sorts, while the launch of Street View showed us that it was possible to recreate the world digitally.
Many of these ideas were plugged into by the plot of the movie. It gave them a futuristic spin, but the theme of virtual embodiment is only going to grow in prominence in the future. The term "avatar" was introduced to a larger audience by the movie.
The visually impressive Free Guy is more of a cleanser on this list than a serious lesson in how the metaverse will work.
We can only wish them good fortune if they can give us a virtual Ryan Reynolds to hang out with.