The long-rumored follow-up to the company's Quest 2 virtual reality headset has been unveiled by Meta- formerly- Facebook.
It's a good bet that it'll be dead on arrival, especially since it's going to cost over a thousand dollars. It's not aimed at tech journalists or fans of the metaverse.
It's true that the headset is aimed at a niche market of early adopters, but that's been the pitch of virtual reality gadgets for nearly a decade.
It's almost impossible to imagine it becoming a hot holiday seller because of the ridiculous price tag.
Meta's investors are unlikely to be appeased by this. Meta is bleeding money as it tries to make good on its CEO's vision to create a layer on top of reality.
The new headset, which occupies a far smaller footprint on your face, has an updated spec sheet from greatly enhanced resolution for each eye. The company says that new facial expressions can be tracked.
The $1,500 device's abysmal one to two hours of battery life is likely to sink all the others.
Unless you're willing to wear the device while tethering to an external power source, that's barely enough for a gaming session or conference.
We haven't seen any compelling use cases outside of awkward board meetings and painful tech presentations.
Many signs point to the fact that the vision for the metaverse is not pa y ing off. According to reports, the company is going to lay off thousands of employees.
The employees of Meta's Reality Labs are not spending time in the company's metaverse because it's glitchy and barely usable.
We don't think the Quest Pro can change that.
There is a virtual-reality headset for working in the metaverse.
The Metaverse is so glitchy not even employees use it.