It has been a year since Meta teased the Meta Quest Pro, a virtual reality headset priced at $1,499. There is a new processor and screen, a dramatically redesign of the body and controllers, inward-facing cameras for eye and face tracking, and a color video feed for mixed reality apps in the new Quest Pro. The devices will be available for pre-order on October 25th.

Meta will continue to sell the Quest 2 and the Quest Pro together. The Quest Pro is aimed at businesses and professionals who can afford it.

A picture of the Meta Quest Pro with its dock and controllers.
The Quest Pro and its new controllers charge on an included dock.

Extra features are included in the new Quest Pro. Meta says that the body's depth is cut by 40 percent by using a thinner stack oflenses. Its battery has been shifted to the back of the headset and it fits on your head with a plastic ring. The 722-gram weight is a bit heavier than the Quest 2, but the difference is less dramatic with the separate 173-gram Elite Strap.

You will see more peripheral vision and space under your headset if you use the thinner lens system. You can get an experience closer to the earlier quest by wearing a face mask.

When you do, you can raise your eyebrows.

There are two new features you won't find on older headsets. There is a set of cameras that look at your face and eyes. There are several uses for these on top of what developers might do with them. They are supposed to enable foveated rendering to cut down on processing requirements by only rendering fine detail where your eyes are pointed. When you smile, wink, or raise an eyebrow on Meta, you will have the power to smile, wink, and raise an eyebrow.

Full-color passthrough video is the second feature. The Quest Pro uses high-resolution outward facing cameras to capture images of the world and render them inside the headset, which can then place virtual objects in the room with you. Since this is a business-focused headset, you can use a set of virtual screens while still seeing the world around you.

Mark Zuckerberg, the CEO of Meta, emphasized the importance of eye tracking for future headsets. As the price of these options comes down, we may see them integrated into a cheaper headset. They set Meta's much more expensive offering apart from its cheaper sibling.

A picture of the Quest Pro’s accessories, including controllers, a charging dock, and optional face masks
The Quest Pro’s accessories, including controllers, a charging dock, and optional face masks.

According to Meta, the Quest Pro is 50 percent more powerful than the Quest 2, and it has 12 gigabytes of memory instead of 6. It has the same amount of storage as the Quest 2, but there is no cheaper version. The panels give you 1800 x 1920 resolution. The panel design will give users 75 percent more contrast and 10 percent more pixels per degree of sight, according to Meta. It is not yet known how different the Quest Pro design is from the Quest 2.

The motion controllers have received an upgrade. The new controllers are similar to the old ones in that they have cameras that track motion. It makes them smaller and less weird- looking. The controllers had AA batteries, but Meta has built-in batteries that can be charged on a dock.

Say farewell to the controllers.

A battery that lasts one to two hours is not as long as the two to three offered by the Quest 2. The controllers are supposed to last a bit longer than the headset, but you won't be able to use them for weeks.

The buttons are the same, so the controllers are compatible with existing games and apps. You can get a set of new controllers for $299, which is the same price as the Quest 2 itself. Some apps that are exclusive to the Quest Pro will be included in the games and apps store.

Through the Meta Store, the Quest Pro will be available. In addition, it will be sold through retail partners in the United States, Canada, and the UK.