There are card games that can be missed on a mobile device. Some are excellent, some are cheap, and some are nothing more than ads and in-app purchases. Dark Mist is one of the true gems out there.
Dark Mist is a roguelike deck builder that takes a queue from the other titans of its genre while also adding in unique elements to keep it fresh. Instead of facing off against one or two enemies at a time, you square up against entire ranks and fight them off until you take out their leader.
The final product is a lot of fun if you mix Slay the Spire with Space Invaders. Don't be surprised if Dark Mist is added to our collection.
Dark Mist starts you off with one class and will allow you to get seven more by completing runs with each class you get. Similar to how different commanders work in Magic the Gathering, the classes have their own approaches to their win conditions.
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The Berserker is all about brute and big attacks. The Bugmaster wants to give herself an advantage by using parasites.
You have to take into account the flow of enemies. Three to four enemy cards are the only ones within range for you to attack, unless you have a card that gives you greater range.
When you kill off the frontliners, they will be replaced by whoever was backing them up. You can win that run if you beat the boss. You can restart, collect buffs, and try out new strategies if you die before that.
How your health works is more complicated than you might think. Your deck acts as your health. The first thing you do is draw your cards from your life deck and build up a block deck. When enemies attack you, they will take cards out of your block deck and keep them until they die, after which they will return to your life deck.
Balance your attacks and make sure you get your cards back as you slowly lose them during combat. Your block deck is shuffled back in when you get out of your life deck. If you don't have anything in your block deck to remake your life deck, what's the point? Are you dead?
The port of Dark Mist has been done well. The portrait mode orientation works well for the game and card descriptions are easy to read. These may seem like low-bar measures of what makes a good mobile port, but I have seen more and more bad ones in our time.
The only complaint I have is that the text boxes over enemy cards don't always pop out properly, so you have to awkwardly slide your finger around to see the text.
Dark Mist is a better deal on mobile because it will only cost you five bucks instead of the fifteen it will cost on steam. That is a great price for a great game. I was able to get it for a dollar a few years ago.
Dark Mist knows how to keep fans of roguelike deck builders happy, even though it isn't flashy. I have no doubt that you will love this title if it gets into your library.