There is a lot of chatter about the sudden shut down of Stadia. It is true that rivals like Geforce Now and Xbox Cloud Gaming presented entrenched competition, but it is also true that no one trusted them to keep it alive for long.

It's simple, no one trusts the internet giant. People are wary of investing in its more popular products because of its poor understanding of what people want and need.

Technical implementation was not faulted. I was skeptical when they said they could hit the frames per second, but they did it. Stadia fulfilled its promise to go from zero to in-game in one second, and it was better than its competitors.

Business was always inspiring. The Dreamcast, Power Glove, and E.T. were all so bad that they were buried in a shallow grave.

The console that tanked SEGA's hardware division

A useless peripheral that was more successful as a meme than as a product

And a game that was so badly received that truckloads of unsold copies were buried in a desert

No clue where this is going but I'm intrigued #GoogleGDC19 pic.twitter.com/HOSKJNMXbb

— Nibel (@Nibellion) March 19, 2019

It turned out to be quite apropos despite the fact that this was a hilarious misunderstanding. Stadia was doomed and destined to die.

It was only two months ago that Stadia assured a concerned user that the service was not going to shut down.

The image was created by the following companies:

The wheels were already in motion, but the higher-ups hadn't yet told their social team or developers. It has been reported that a lot of people close to the service were unaware of the decision.

The writing was on the wall for some when the first-party development team was shut down before they could do anything. The company may have underestimated how long it would take to make a game. At least as long as a photo on the internet.

Google shuts down its internal Stadia game studios

It could have succeeded if it had a compelling product. The Power Glove was showy and pointless. The meme has it as a saying.

I couldn't figure out who it was for. Deathloop says that a lot of people who want to play the latest hit will already have a console, a PC, or both. I don't know why I would buy Deathloop for Stadia instead of PS5 or Steam. They have already invested hundreds of dollars into those platforms and it will play and look better.

It's possible to play on the go or on your computer. Services exist to do that, but the experience is not very good. You can get into a full-price game if you sit down for an hour or two on the couch and listen to the sound system. I wouldn't mind doing a little inventory management on my laptop during a coffee break at the office, but having persistent access toAAA games isn't much of an advantage

Millions of phones play games like Genshin Impact. Stadia was a better deal.

It might have made sense to pay $20 a month for a service that would allow you to play your games anywhere you want. A real platform-agnostic bridge builder type thing would likely be paid for by the company. It's kind of like what Samsung is trying to do.

Samsung’s cloud gaming hub brings Xbox, Twitch and more to newest smart TVs

You couldn't use your own controller to play your games. You had to buy games on top of the monthly fee if you wanted to get in.

This was the place where it was doomed. No one is going to pay hundreds of dollars for something they have a sneaking feeling is not going to be worth anything in the long run.

There is a reputation of killing products by the company. It's clear to everyone that they can't be trusted with anything other than their core services because of its twists and turns on priorities, branding, standards, and everything else.

I still have the original Super Nintendo that I brought home. Thirty years later, my Mario Kart and Super Metroid are still working. I have games on steam that I can load up and play in a second. If I wanted to dig it out of storage, there were digital copies of games on my PS3 that would boot up. Over the course of decades, these companies and services have built trust in themselves and their customers.

Why do you think the P.T. drama was so upsetting? The destruction of a digital product that people thought they owned was surprising. They felt betrayed.

The shoe is on the other side of the street. Outside of a few products no one wants or needs to change, there is nothing that has been built by the search giant. The assassination of Google Reader, for which I will never forgive them, and try to regularly exert a small vengeance by mentioning it like so, was the turning point for me and many others.

God Damn It, Google

If they tried to betray me, they would not be able to. If they messed up Gmail so bad that I had no choice but to switch, I would be happy.

The millions of people who squinted and smiled and said "not this time, big G!" are feeling vindicated, despite the fact that the people for whom Stadia did make sense do feel betrayed. I am surprised that the company is doing the right thing by giving a robust refund. It is the least they can do, and they know they have the money.

I don't believe Stadia was a success. It was likely doomed to failure from the beginning. If the core is solid and the community is large, a product can be molded into a successful one. It was never going to happen for Stadia. No community will ever trust it again because of the strong case against it that it has built.