The meta-selfie was so bad that the internet united in dragging him, after he showed off his likeness inside the company's virtual reality playground.
Now, he seems to have accepted the criticism and is trying to save face. The CEO took to social media to announce major updates to the graphics.
He wrote in the caption that the photo he posted earlier this week was basic and was taken very quickly to celebrate a launch.
The new selfie has a lot more texture and shading than the one that Facebook CEO Mark Zuckerberg took.
It's not clear if that will sway the general public on the idea.
The original selfie showed a lifeless cartoon head in front of representations of the Eiffel Tower and a Spanish cathedral.
The question was posed, is this really the best that one of the most powerful companies in the world could come up with, because the image was so devoid of identity or design.
"When your core product looks like the painted walls of an abandoned daycare center, you have to wonder," the user said.
The other user pointed out that Meta's metaverse ploy is dying in the dark.
The company seems to be having a hard time anticipating its public perception. It had no idea that people would point out the lack of graphical fidelity of the product.
The product was met with alukewarm welcome by the mainstream audience.
The stakes are high as the company's resources are poured into headset hardware and software The company's Reality Labs division, which is in charge of the company's virtual reality efforts, had to delay projects, with managers warning employees of cutbacks.
We can't blame people from not going because of what we've seen so far.
Is a mediocre graphics update enough to make a difference? We won't know until we wait and see.
There is more on the saga.