Some oversight groups are trying to keep the industry on the same page as more tech companies develop virtual and augmented reality products. The Metaverse Standards Forum hopes to make it easier for developers to build across platforms.

Today, it was announced that the forum already has some major players on board. There are some companies that are building consumer products that are not included in this list.

The Metaverse Standards Forum is free to join and will focus onpragmatic, action-based projects.

There won't be a Meta-run metaverse, just as there isn't a "Microsoft internet" or "Google internet" today. There will need to be a web of public and private standards and rules to allow for the metaverse to operate acrossjurisdictional boundaries.

Consortiums are only effective if companies adopt their standards.

The Oasis Consortium was launched earlier this year by Tiffany Xingyu Wang. The Oasis Consortium developed a list User Safety Standards in order to promote safety from gaming and social companies.

Wang told the Technology Review that the metaverse needs to have safety.

Content moderation in virtual reality is difficult because of the frightening nature of the technology. It appears that companies are more focused on product development over safety tools.

Key players are missing from the Oasis Consortium like Meta. Groups like this have become smaller in the past due to internal conflict.

The Khronos Group is a nonprofit group that works on artificial intelligence, machine learning, and augmented reality. In 2016 Khronos tried to set a standard for the virtual reality industry with its similarly named Virtual Reality Standards Initiative. The two games are now part of Meta.

Meta will add basic parental supervision tools to its VR headset almost three years after launch