I have been chasing down any kind of entertainment that can provide that late-19th/ early-20th century flavor, because of my recent obsession with shows like The Gilded Age. I was not expecting to find any good mobile games that capitalized on such a specific setting and setting, but 80 days did just that.
Jules Verne's famous novel, Around the World in 80 days, is the basis of 80 days, a text adventure from the legendary team over at inkle.
Text adventures aren't for everyone, but they are an incredible form of modern stories that are suited to mobile platforms. If you want to bridge the gap between books and games, look no further than 80 days for Android.
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If you haven't heard of Around the World in 80 days, Phileas Fogg, a wealthy but socially reticent English gentleman, bets half his entire fortune that he can go around the world in 80 days. Up against the clock with the remaining half of his fortune at his disposal, Fogg and his valet set off on their unprecedented undertaking.
A simple concept, but I can not imagine many other novels that would make a better text-based adventure game. 80 days executes its literary origins by placing you in the shoes of Passepartout. Passepartout is responsible for organizing every last part of the journey.
Passepartout must do it all to ensure the success of their voyage, from planning routes, to bribing boat captains, to the simplest of tasks like maintaining the luggage, ironing shirts, and keeping Fogg happy.
80 days is a choice-your-own adventure. As you travel to new locations, you are constantly weighing the pros and cons of each potential leg of the journey.
You can either take a car or train to get to Munich. The train leaves in three days and tickets are expensive. On the other hand, hiring a car is a rougher ride, but it leaves tomorrow morning so you will wind up getting to Munich faster with less resources being used.
You have the chance to chat with the locals, explore your surroundings, shop at the markets, and even take out loans from the bank as you arrive in each new location.
This gives you a decent amount of strategy. There is a painting for sale in the market that is worth a lot of money. You can buy it on the cheap and sell it for thousands if you choose a route that will take you through Lebanon.
You can learn a lot from talking to the locals. They can give you important information about other locations, as well as let you know about rumors that might be worth investigating.
There are 4 images, the first one is image 1 and the 2nd one is image 3.
The writing is excellent throughout the journey. The conversations between Passepartout and others allow you to steer the narrative in many different directions. There is a lot of replayability thanks to the sheer amount of options in travel and text.
Superb sound design, gorgeous orchestral music, and bold silhouettes make the entire experience all the more fascinating. The effect feels like it's playing out the novel through illustrations.
If you have a love of travel, careful planning, exploration, taking risks, and great narrative, then 80 days is probably going to blow your mind.
If you subscribe to the Play Pass, you can get this experience for free, but it is a premium game with no ads or in-app purchases. I cannot recommend this game enough, there are so many different ways to play it.