The portable gaming PC that comes with the Steam Deck has the most graphics and battery of any of its competitors. Since the last update, you have been able to lower the screen refresh rate to increase your performance, and you have been able to limit the processing power of your graphics card. The Steam Deck wouldn't save settings for battery life or performance if you figured out a great combination.
You would have to memorize them and flick them appropriately every time you switched to a different game. That is different today.
You can set a custom performance profile for each of your games with per-game performance settings in Wednesday's update.
I like my games to run at 30 frames per second, but also Elden Ring should run.
This has been one of the most-requested features since the beginning, and I'm hoping there's more to come because it doesn't let you set multiple profiles.
Many ancient games were immediately available on the Steam Deck because users were encouraged to add configurations for the Steam Controller back in the day.
Today's update lays the groundwork for that as well, and I think Valve is aware of that. The update after update has shown that Valve is listening to user feedback, even though the Steam Deck might not be ready for everyone.
The previous update's fan curve and refresh rate allow you to get more out of the steam deck. You can see a copy below for your viewing pleasure.
The full Steam Deck changelog can be found here. The rest is mostly bug fixes, though you can now hold down the power button to stop streaming, and Valve moved the rumble and haptics away from the Quick Access menu. They came in handy when an older game was really overzealous with the vibrations.
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